Textures names are 1, 2, etc., (ordinal numbers) are not accepted. 9. Preview ALL Previews should be square form - minimal size 640x640 px.RARZIP version must be not higher than 4.2.
Archive formats: 7ZIP, 5RAR etc. In order to avoid unwanted distribution of models on the internet do not keep extra previews in the Archive. It is forbidden to add a preview of the model to the archive 2. MAX version MAX version higher than 2016 are not accepted yet. Save the model in oldest version of 3ds max, for example, for 2017 it will be a 2014 version, for 2018 it will be a 2015 version, for 2019 it will be a 2016 version; 3. In which Software all models are checking All Export Files are checking in MAX 2010. Export Files ( Corona ) are extra checking in MAX 2013. Third-party plugins are not accepted Even Free Plugins ( like MultiTexture, Color Correct, Color Map, Complex Fresnel, Bercon Maps, Siger Noise, Siger Scratches, Thin Film etc. LT or PRO for your models For example, Color Correction standard map in 3ds MAX. Color Correct - third-party plugin, which cannot be accepted. Complex Fresnel can be changed to standard MAX Falloff map with same Curve settings in Output Slot 5. Make sure that the Triangle option in the export settings is not active. Model should be in Zero coordinates and not rotated along X, Y, or Z axis Units millimeters Symbols (,, etc. Alphabet letters ( English ) are only accepted. If you choose both Render Engines Vray and Corona and choose FBX as Export file, then both files ( Vray and Corona ), must be in FBX exported. Models made in student versions of MAX are not accepted. ![]() Berconmaps For 3Ds Max 2018 Install A VersionIf your Corona version higher than 1.4, you should write in Description: For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual. Sets of many objects (flowers, vases, lamps and furniture objects and etc.) at the same scene and previews are not accepted. Berconmaps For 3Ds Max 2018 Full Of SmallTo much of objects on preview looks poorly on a common page, full of small previews. To much objects in the scene makes negative effect on the overall competition. We recommend you divide your scene into two or more uploads (in one scene should be no more than 5-object) and make new preview as well. Set contains models from different categories in one scene and preview are not anymore accepted. We recommend you follow this table, for better understanding, what kind of models can be combined in one set. Sets uploaded into database before this rule was accepted, will remain in the database if the author of the model does not want to split sets and re-upload. Services, servings, wardrobes, libraries (books), pillows, carpets can be loaded as before. Moldings, plinths etc., not more than 10. File names, Folders names, Textures names everything must be in English Paths to textures in Material Editor must be in English. Berconmaps For 3Ds Max 2018 How To Clean AllHere is the instruction, how to clean all paths: Paths must be clean. Only textures names must be there, but nothing more and dont forget to re-save the export file. Textures names are 1, 2, etc., (ordinal numbers) are not accepted. Preview ALL Previews should be square form - minimal size 640x640 px.
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